Peer
When a new client connects to the server, crossws creates a peer instance that allows getting information from clients and sending messages to them.
Instance properties
peer.id
Unique random identifier (uuid v4) for the peer.
peer.request?
Access to the upgrade request info. You can use it to do authentication and access users headers and cookies.
peer.remoteAddress?
The IP address of the client.
peer.websocket
Direct access to the WebSocket instance.
peer.websocket, a lightweight proxy increases stability. Refer to the compatibility table for more info.peer.context
The context is an object that contains arbitrary information about the request.
You can augment the PeerContext interface types to add your properties.
declare module "crossws" {
interface PeerContext {
customData?: string[];
}
}
peer.topics
All topics, this peer has been subscribed to.
peer.namespace
Peer's pubsub namespace.
peer.bufferedAmount
Number of bytes queued for transmission but not yet flushed to the client.
Use this to apply backpressure: pause sending while it grows past a high watermark and resume once it drops. This prevents a fast producer (for example a streaming async generator) from filling the adapter's send buffer faster than the client can drain it. The easiest way to wait is peer.waitForDrain().
0. Refer to the compatibility table for more info.Instance methods
peer.send(message, { compress? })
Send a message to the connected client.
peer.waitForDrain({ threshold?, pollInterval?, signal? })
Returns a promise that resolves once peer.bufferedAmount drops to or below threshold bytes (default 0), letting you await backpressure relief in a send loop:
// Throttle a fast producer to the client's pace
for (const chunk of stream) {
peer.send(chunk);
if (peer.bufferedAmount > 1024 * 1024 /* 1MB */) {
await peer.waitForDrain({ threshold: 256 * 1024 /* 256KB */ });
}
}
It resolves immediately when there is no backpressure (or on adapters that do not report bufferedAmount). Otherwise it polls every pollInterval ms (default 100) until the buffer drains, and also resolves early if the connection is no longer open so a send loop never hangs on a dropped client. Pass a signal (e.g. AbortSignal.timeout(ms)) to abort the wait — the promise then rejects with the signal's reason.
awaiting in a loop), use the drain hook together with peer.bufferedAmount.peer.subscribe(channel)
Join a broadcast channel.
peer.unsubscribe(channel)
Leave a broadcast channel.
peer.publish(channel, message)
Broadcast a message to the channel. The peer that the publish is called on itself is excluded from the broadcast.
peer.close(code?, number?)
Gracefully closes the connection.
Here is a list of close codes:
1000means "normal closure" (default)1009means a message was too big and was rejected1011means the server encountered an error1012means the server is restarting1013means the server is too busy or the client is rate-limited4000through4999are reserved for applications (you can use it!)
To close the connection abruptly, use peer.terminate().
peer.terminate()
Abruptly close the connection.
To gracefully close the connection, use peer.close().
Compatibility
| Bun | Cloudflare | Cloudflare (durable) | Deno | Node (ws) | Node (μWebSockets) | SSE | |
|---|---|---|---|---|---|---|---|
send() | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ |
publish() / subscribe() | ✓ | ⨉ | ✓ 1 | ✓ 1 | ✓ 1 | ✓ | ✓ 1 |
close() | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ |
terminate() | ✓ | ✓ 2 | ✓ | ✓ | ✓ | ✓ | ✓ 2 |
bufferedAmount | ✓ | ⨉ 3 | ⨉ 3 | ✓ | ✓ | ✓ | ⨉ 3 |
drain hook | ✓ | ⨉ 4 | ⨉ 4 | ⨉ 4 | ✓ | ✓ | ⨉ 4 |
request | ✓ | ✓ | ✓ 5 | ✓ | ✓ 6 | ✓ 6 | ✓ |
remoteAddress | ✓ | ⨉ | ⨉ | ✓ | ✓ | ✓ | ⨉ |
websocket.url | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ |
websocket.extensions | ✓ 7 | ⨉ | ⨉ | ✓ 7 | ✓ 7 | ✓ 7 | ⨉ |
websocket.protocol | ✓ 8 | ✓ 8 | ✓ 8 | 8 ✓ | ✓ 8 | ✓ 8 | ⨉ |
websocket.readyState | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ 9 | ✓ 9 |
websocket.binaryType | ✓ 10 | ⨉ | ⨉ | ✓ | ✓ 10 | ✓ | ⨉ |
websocket.bufferedAmount | ⨉ | ⨉ | ⨉ | ✓ | ✓ | ✓ | ⨉ |
Footnotes
- pubsub is not natively handled by runtime. peers are internally tracked. ↩ ↩2 ↩3 ↩4
close()will be used for compatibility. ↩ ↩2- The runtime exposes no send-buffer signal, so
peer.bufferedAmountreports0. (Cloudflare buffers and applies backpressure internally; SSE has no equivalent.) ↩ ↩2 ↩3 - The runtime emits no drain signal. Poll
peer.bufferedAmountinstead where it is available. ↩ ↩2 ↩3 ↩4 - After durable object's hibernation, only
request.url(andpeer.id) remain available due to 2048 byte in-memory state limit. ↩ - using a proxy for Request compatible interface (
url,headersonly) wrapping Node.js requests. ↩ ↩2 websocket.extensionsis polyfilled usingsec-websocket-extensionsrequest header. ↩ ↩2 ↩3 ↩4websocket.protocolis polyfilled usingsec-websocket-protocolrequest header. ↩ ↩2 ↩3 ↩4 ↩5 ↩6websocket.readyStateis polyfilled by tracking open/close events. ↩ ↩2- Some runtimes have non standard values including
"nodebuffer"and"uint8array". crossws auto converts them formessage.data. ↩ ↩2